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Samsung NEXT & MC Saatchi Join Faculty As Immersive Tech in Sports & Entertainment Summit Hits London

By Jack Wilson, Head of Technology & VR at Sports Innovation Network 12/04/2018

Commercial strategy and execution is essential to the development of Immersive and new technologies. The [Immersive Technology In Sports & Entertainment Summit] creates an environment whereby leaders from across the technology, broadcast, sports and entertainment space can speak [openly and honestly to facilitate cross-learning, ...

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Two Weeks To Go Until Immersive Tech in Sports & Entertainment Summit Hits London

By Jack Wilson, Head of Technology & VR at Sports Innovation Network 05/04/2018

Commercial strategy and execution is essential to the development of Immersive and new technologies. The [Immersive Technology In Sports & Entertainment Summit] creates an environment whereby leaders from across the technology, broadcast, sports and entertainment space can speak openly and honestly to facilitate cross-learning, ...

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Immersive Content Key As Formula One & Netflix Team Up to Create Original Docu-Series

By Jack Wilson, Head of Technology & VR at Sports Innovation Network 05/04/2018

As the [Sports OTT content arms race continues to gather speed], racing giant F1 and OTT behemoth Netflix join forces to create an original docu-series to air in 2019. This [Netflix original series will be the first to truly immerse the audience] inside the cockpits, the paddock and the lives of the key players in Formula 1]. ...

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Google, Twitter, ICC, McLaren & EA Sports To Share Strategies at ‘Immersive Technology In Sports & Entertainment Summit’ – Early Bird Ends Friday

By Luke James, Director, Sports Innovation Network 27/02/2018

With leaders from across the technology, broadcast, sports and entertainment space we are delighted to bring the [Immersive Technology In Sports & Entertainment Summit] to [London on April 18-19 2018.] Operating under the Chatham House Rule and with an audience capped at 150 delegates the Summit is specifically designed for [ ...

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SuperBowl LII Becomes Global Showcase For Sports Technology

By Jack Wilson, Head of Technology & VR at Sports Innovation Network 08/02/2018

From the half-time shows to the social media storm and road-shows that surround it, [the Super Bowl] has long been the [wheel house of the advertising world] and an example of how the U.S marry [elite sport and entertainment] better than anybody else in the world. The [Super Bowl LII] will not just go down as one of the great g ...

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Immersive Tech Holds Key to Fan Engagement, OTT and Sponsorship Strategy

By Luke James, Director, Sports Innovation Network 08/02/2018

[70% of modern-day fans] who bring a handheld device to a stadium, ground or arena, intend to use that device throughout the course of the 70, 80 or 90 minutes (or however long the sporting action in question lasts). [87% of us reportedly 'second-screen'] when watching a live sports broadcast, many of us doing it without even no ...

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Immersive Storytelling Key to Brand Engagement - Global Leaders in Tech & Digital Attend ‘Immersive Technology in Sports & Entertainment’ Summit

By Jack Wilson, Head of Technology & VR at Sports Innovation Network 24/01/2018

We have witnessed a surge over the past few months as some of the [world leading sports clubs have launched Immersive Technology projects as an integral part of their digital strategies for 2018.] The ability to [close the space between physical and digital realities] is a fundamental element of [fan engagement, reach] and [b ...

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Indian Premier League Uses VR & Immersive Tech to Expand the League’s Viewership in the Digital Space

By Jack Wilson, Head of Technology & VR at Sports Innovation Network 24/01/2018

It is hugely exciting to learn that Star India will make the [IPL 2018 available in virtual reality on Hotstar], the network’s video streaming platform. The news last September that [Facebook] had been unsuccessful in its bid for the Indian Premier League with [$610million] bid far behind [Star India’s $2.55billion approach] ...

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MLS & NBA Set The Pace As ‘Traditional’ Sports Realise eSports Potential

By Luke James, Director, Sports Innovation Network 17/01/2018

For the gaming communities, [eSport]s are not a new phenomenon, not by any stretch. They have immense global audiences, [incredible viewership] and [engagement metrics] with huge prize money to boot. Meanwhile the sports industry is going through a period of unprecedented change. Live viewership has been declining dramatically ...

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Amazon, HBO, ITV, Tottenham Hotspur & EA Sports Involved As ‘Immersive Technology In Sports & Entertainment Summit’ Gathers Speed

By Luke James, Director, Sports Innovation Network 17/01/2018

The [Immersive Technology In Sports & Entertainment Summit] (London, April 18-19) is about how we make the entire physical world as connected and digitally interactive as the World Wide Web. It lies at the [intersection between the digital and physical spaces] and is the platform for [further engagement and reach.] The globa ...

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Amazon, HBO, ITV & EA Sports Joined Advisory Board & Faculty As ‘Immersive Technology In Sports & Entertainment Summit’ Comes To London. April 18-19 – SAVE THE DATE

By Jack Wilson, Head of Technology & VR at Sports Innovation Network 17/01/2018

Following the huge success of our World Virtual & Augmented Reality Sports Innovation Summit in San Francisco in November ’17 we are delighted to bring the [Immersive Technology In Sports & Entertainment Summit ]to London on [April 18-19 2018] The global [entertainment and media market is set to break $2trillion] and the [glo ...

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Immersive Technology in Sports & Entertainment hits London in April ’18 – SAVE THE DATE

By Luke James, Director, Sports Innovation Network 14/12/2017

The global [entertainment and media market is set to break $2trillion and the global sports market alone will break $100billion by the end of 2017.] [Sports, Gaming] and [Entertainment] present the biggest mediums for engagement in the key target demographics for [leading consumer facing brands.] Following the huge success ...

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Chatham House Rule Drives Discussion at ‘Immersive Technology In Sports & Entertainment Summit’ – Early Bird Ends Friday

By Luke James, Director, Sports Innovation Network 05/04/2018

Commercial strategy and execution is essential to the development of Immersive and new technologies. The [Immersive Technology In Sports & Entertainment Summit] in London on [April 18-19] creates an environment whereby leaders from across the technology, broadcast, sports and entertainment space can speak openly and honestly to ...

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Intimate London Setting Enables Leaders in Tech, Broadcast & Sports to Share Commercial & Execution Strategy for Immersive Technology

By Jack Wilson, Head of Technology & VR at Sports Innovation Network 05/04/2018

Commercial strategy and execution is essential to the development of Immersive and new technologies. The [Immersive Technology In Sports & Entertainment Summit] creates an environment whereby leaders from across the technology, broadcast, sports and entertainment space can speak [openly and honestly to facilitate cross-learning, ...

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Sports Innovation Network & Kan Consulting To Produce Case Study Led White Paper On Immersive Technology In Sports

By Jack Wilson, Head of Technology & VR at Sports Innovation Network 09/01/2018

The Sports Innovation Network alongside Kan Consulting are producing an end-to-end white paper on immersive technology and how it will impact the sports and entertainment industries. Driven by research with leaders across leagues, teams, broadcasters, brands and immersive tech companies this will be built upon solid business-cas ...

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